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Master Of None

Chapter 705 - 705. Leather Grip
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Grey tossed strips of leather and a few small clamping and pinching tools. "Those are from a storm bisson. They ravage the desserts during the rainy seasons and have incredibly tough hides, especially when processed in to leather. It is moldable after being soaked in water so you have to add it to the hold and shape it to your hand as fast as possible. Then you need to get it in to the fire without burning the leather but only drying it." Grey was sure that Walker would fail this part since most would burn the leather the first time. 

Walker on the other hand pulled the dagger from the forge again and placed it in the warmed oil to cool it slightly. After hearing the sizzle calm down he pulled the dagger out and mounted it in the slot of the anvil for wrapping hilts. 

The leather strips were thin but when Walker felt them, they were much tougher than expected, He had the feeling that he could use this for years before he would even start to wear away at the top layers. This feeling brought him confidence as he tightly wrapped the hilt and handle with the leather. 

Grey watched as Walker carefully and evenly wrapped the dagger. He pointed out the places where it didn't perfectly line up and needed adjusting. The pointers caused Walker to become even more critical of his work and learn what to look for when he made his own items. Without a master there to direct him he had a feeling that he would be radically different in quality. The dagger most likely wouldn't even look like a dagger. 

'The skill leather shaping has been automatically learned from the user actions and guidance from a master golem builder. 

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Leather shaping- passive

The user has the ability to shape and add leather to many items. This skill allows the user to more easily see flaws in the leather and choose the higher quality leather for material use. This skill also gives the user an easier time cutting, shaping, and binding leather to items. The user will also have a higher chance of fusing leather to an item they have crafted.'

Walker felt everything click in his head as he finished the rapping and cut the excess of leather. Grey watched carefully as Walker soaked the leather in water quickly. It was enough for Walker to shape it to his hands and make a better weapon for himself. 

'Heroic quest; side quest- Learn forging skills- completed

The true hero is learning many things from the dwarven masters. The user must look to themselves for the crafting of their future spirit forged weapon. Relying on oneself will grant greater boons for any weapon and most notable masters have made their own tools of the trade.

Requirement: 

Learn three skills related to forging and crafting 3/3

Listen and absorb the knowledge of how these skills are used.

Forge one item using all three skills learned

Rewards: 

Material fusion skill

Material fusion - 3 mana cost per strike or heating influence

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The user has the ability to forge and heat different materials to the point that their manas will begin to fuse. This is an invaluable skill for any crafter to have as they create masterpieces from many materials. The user can heat metals with other materials and cause the metals to become stronger or even change properties. The user can also cause materials to partially fuse during a heating process so that they better mesh and hold shapes. The more mana used the more effective the fusion as long as the materials do not directly oppose each other elements. If this is the case additional skills or materials may be needed.'

Walker read the skill and felt that the build of the dagger was not done. He had made it, yes. But he felt that the leather and the metal were not one yet. When he pushed his hand on the wet leather and changed the shape to fit his hands, Grey thought that Walker would just dry the leather and be done. However, when he saw that Walker channeled mana in to the dagger and leather he was shocked. 

Walked added his own mana to the dagger and thrust it in to the flames. The smell of wet drying leather was only matched by the slight burning smell of the first layer of leather. Grey almost thought that Walker was bringing it away by accident until he saw the glow of mana and the fact that the fire was being held back from the leather but not the metal of the dagger. 

The heat was only being directed at the handle of the dagger and the metal layer melted ever so slightly to fuse the leather and the metal. When Walker pulled the dagger from the forge and dunked it in to water the sizzle was light but the result was spectacular. The leather had remained unburned and the handle was perfectly fused to the leather wrappings. 

"That was pretty great for a first try you know. If I didn't know better I would say you have been an apprentice for some time and just didn't know it." Grey wasn't holding back in his praise, He genuinely believed that Walker had been learning and absorbing information for a much longer time than he himself realized.

'The forging epiphany has ended and the user's soul no longer resonates in the way of forging. The user had gained a unique skill. The forge orb skill and the users' current learning have allowed a skill from the wandering forge master system to be taken. The skill, portable forge has been learned. The skill portable forge can not currently be used. Requirements are not yet met.' Walker bit his lip in amazement as he read this then looked down at the skill information. 

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